Module description

The advanced compulsory module runs over term three, completing at the end of the summer. 

This will take the form of advanced immersive storytelling practice with formative assessment throughout, designed to build experience in advanced level immersive storytelling and design skills necessary for entry to professional work in immersive media.  Student teams work with expert industry mentors to guide and advise them in their graduate project work.

Assessed teamwork, submitted at the end of the summer, will be a full 360, AR or interactive VR production. In addition, students are required to write a critical evaluation which is in individual piece of work, assessing their own and other immersive work.

 

Learning Outcomes: 

On completion of the module students will be able to:

Devise, pitch and produce a ‘feature length’ factual immersive story.
	Budget and project plan for their immersive project.
	Research, create a proposal and treatment, pitch a complex factual immersive story. 
	Use advanced immersive narrative techniques.
	Employ advanced editing, sound design and immersive storytelling techniques, appropriate to their chosen project.
	Show an advanced understanding of the ethical considerations involved in making Immersive work and be able to apply these practically.
	critique and evaluate their own and other immersive work.
 

Delivery Method:

The majority of this module will be delivered through supervised independent research and tutorials.  Students work in teams with guidance from industry mentors to produce a ‘feature length’ piece of immersive storytelling.

The focus and/or subject of the immersive experience being generated will, in many cases, draw on the work students undertake in option modules, making connections thereby across subjects. Students also draw on their own study critiquing other immersive work with the option of further exploration of the history of interactive factual storytelling through option modules.

Student teams will be allocated a mentor who will give one to one feedback during the production process. The mentor will be available for troubleshooting at every stage of production as well as listening to and feeding back on drafts. Each team is allocated twenty hours of contact for each mentor.

Student teams will work individually on projects but will also be expected to carry out additional self-organised group feedback sessions to supplement their feedback work with their mentor, using the skills they have developed.

 

Additional Information :

Informal formative assessment will be in the form of mentor reviews of rough cuts and assemblies throughout the production timeline. Each week students will complete tasks – either stand alone or as part of the work towards coursework for formal assessment and each week this work is formatively evaluated with formative feedback.

Mentors and tutors will monitor group work, keep track of individual students work allocations (according to production areas, ie.  sound, post production, direction, project management) and engage with individual students regularly to assess their work in order to arrive at a summative assessment of individuals working within a group.

The assessment for the graduate project includes a critical evaluation, written by each student individually.    

 