Economics|Finance and Accounting|Financial Management|Project Management

Engineers are known as problem solvers, but it is also important to remember that any solution they design must make economic sense. Financial Aspects of...

Financial Aspects of Project Engineering (CEGE0016)

Engineers are known as problem solvers, but it is also important to remember that any solution they design must make economic sense. Financial Aspects of Project Engineering addresses this challenge, examining the economic and financial underpinnings of project engineering. The aim is to explore a diverse range of analytical techniques and tools in financial and project management, as well as the most current, state-of-the art thinking in finance and economics, for application to engineering problems. The module features a real case-study project component. This, in combination with support from industry experts, ensures the module is grounded in the latest practical advancements.

Learning Outcomes

Understand the importance of finance and economics in engineering projects
	Demonstrate knowledge of financial decision making techniques
	Know something about the structure of companies
	Interpret a company's performance and status from its published financial accounts; balance sheet, profit
	and loss account and cash flow statement
	Prepare a project S-curve, budget and cash flow forecast
	Make allowance for interest payments
	Undertake how to undertake simple project planning using Gantt Charts, Critical Path Analysis and associated techniques
	Understand how to evaluate projects using techniques such as payback period and NPV
	Carry out a basic project risk analysis
	Demonstrate knowledge of life-cycle cost analysis

This is the practice-based dissertation module for the MA Digital Media: Production. All students undertake an independent lab-based design project, which...

Dissertation on Digital Media: Production (CCME0136)

This is the practice-based dissertation module for the MA Digital Media: Production. All students undertake an independent lab-based design project, which culminates in a design portfolio including games, animation, visualisations and interactive experiences, incorporating evidence of the design process, the final artefact, and a practice-based dissertation of 6,000 words. This is a compulsory module for students taking the MA Digital Media: Production route only.