Students chose a topic (for example, the creation of an interactive assembly in an urban setting). They then work in groups with their specialist design tutor...

Design for Performance and Interaction: Thesis Portfolio, Initial Projects (BARC0070)

Students chose a topic (for example, the creation of an interactive assembly in an urban setting). They then work in groups with their specialist design tutor to prepare an initial set of propositions that are first drawn and simulated to check visual, behavioural and environmental qualities. Chosen performances and interactive assemblies are then part choreographed and fabricated and evaluated for further investigation in module BARC0071. This work is presented in an initial portfolio which is formatively marked at the interim portfolio review; summative marks are given at the end-of-year portfolio examination.

There will be lectures, visits and associated skills classes as appropriate, class and studio work in groups of 1-4 students and public performances. There are intensive tutorials and seminars every week in Term 2 with major public design presentations by students in an open jury session (or crit) towards the end of Term 2. Portfolios are submitted at the start of Term 3 and are formatively marked at the interim portfolio examination. Formative marks are reviewed at the final portfolio examination for summative marking.

Digital Anthropology|Big Data|Algorithms|Science and Technology Studies|Theory

Postgraduate

Module Content:

Data and algorithmic practices are increasingly shaping and informing social life - from the meta-data harvested as we use...

Informatic Cultures: The Anthropology of Data, Algorithms and Computation (ANTH0017)

Module Description: 

This module looks at representations of men on horseback in literature, art, popular artefacts and publications, caricatures,...

&quot;Cavalieri&quot; in Italian Cultural History, from the Unification to Berlusconi (ITAL0043)

Module Description: 

This module looks at representations of men on horseback in literature, art, popular artefacts and publications, caricatures, animations, and films made in Italy since 1861, and considers how images of cavalrymen and knights were received, transformed, appropriated and re-adapted by single authors and artists, cultural movements, and political powers. By looking at a very broad range of primary sources from 1861 to the present, produced by canonical and lesser-known Italian writers, artists, and directors, students are encouraged to reflect upon the power of images and issues of cultural memory, propaganda, and education. A variety of secondary sources help students understand how to approach written and visual images through the lenses of various theories. 

 

Aims and Learning Outcomes: 

 


	gain a critical understanding of different representations of men on horseback in Italian cultural history 
	
	
	become familiar with both written and visual primary sources on the subject as well as with different theories to approach them 
	

	learn to apply key tools for historical as well as literary and visual analysis 
	
	
	develop skills to support a critical analysis of prescribed topics or problems, and structure a sustained and original argument 
	
Suggested Reading: 

In preparation for the module, we advise reading the following text. This can be found in the UCL Library: 


	Mario Domenichelli, Cavaliere e gentiluomo (Rome: Bulzoni, 2002) 