Filmic Fictions - Making the Media IV (CCME0153)

This module follows on from Making the Media: III – Documentary Film. It provides a contrasting experience of popular cinema, beginning by studying a sample film in a specific genre [indicative genres: horror; crime; rom-com; sci-fi; western; super-hero]. It moves on to group work to develop a single scene from a chosen genre. Indicative skills-building will include, at a more advanced level: Scripting, Storyboarding, Filming (camera movement, angle, distance, framing)  Acting/directing, Sound recording, Editing (image, sound, transitions, titling) post-production, after-effects, green-screen and simple CGI. 

NOTE: this module belongs to: 

PATHWAY 1: Critical Media with Film – an emphasis on theory, but with a throughline of practical work in film-making running through Years 2 and 3. This pathway will follow the theory modules and all the practice modules in film up to advanced level. 

PATHWAY 3: Media Practice – an emphasis on design in both Film and Games/VR/AR/XR, with options in critical theory to complement this. This pathway will follow all the practice modules in both film and games up to advanced level, along with selected theory modules. 

PLANNING SPACE PLACE URBAN DESIGN STRATEGIC

This is a project-based module taught with a combination of lectures, tutorials and community events. It applies the theoretical concepts of spatial planning...

From Strategic Vision to Urban Plan (BPLN0043)

This is a project-based module taught with a combination of lectures, tutorials and community events. It applies the theoretical concepts of spatial planning to a real life project designed and produced in collaboration with community organisations and neighbourhood groups in London. The module provides students with the skills to build evidence, prepare strategic and development management policies and support community engagement for inclusive and sustainable urban development.

Design as a Knowledge-Based Process provides the basis for students to consider their role as practitioner by introducing theories of design as a knowledge or...